 |  | Sunday, 21 September 2008 |
Towson Based Vision Video games Interview On G-4 Tech TV
26 Jul 2004
Towson Based Vision Videogames Interview On G-4 Tech TV Airs
Friday, July 23, 2004 at 10:00 P.M.Towson Based Vision Videogames
Interview On G-4 Tech TV Airs Friday, July 23, 2004 at 10:00 P.M.A
game profile and an interview with company president Bill Mueller
of the Towson based Vision Videogames can be seen on Pulse, a G4
Tech TV program initially airing Friday, July 23, 2004. The
segment, hosted by Pulse producer Peter Lee, focuses on Vision
Videogames upcoming project Space Station:SIM, a simulation game
based on board the International Space Station and developed with
the cooperation of NASA through a Space Act Agreement. In Space
Station:SIM, the player assumes the roll of the Chief Administrator
of NASA, creating astronaut crewmembers with unique needs,
abilities and personalities while managing their activities and
personal relationships like The SIMS. July 23, 2004 -- A game
profile and an interview with company president Bill Mueller of the
Towson based Vision Videogames can be seen on Pulse, a G4 Tech TV
program initially airing Friday, July 23, 2004. The segment, hosted
by Pulse producer Peter Lee, focuses on Vision Videogames upcoming
project Space Station:SIM, a simulation game based on board the
International Space Station and developed with the cooperation of
NASA through a Space Act Agreement. In Space Station:SIM, the
player assumes the roll of the Chief Administrator of NASA,
creating astronaut crewmembers with unique needs, abilities and
personalities while managing their activities and personal
relationships like The SIMS. Astronauts will face mission critical
situations, including micro meteor strikes and decompression while
conducting micro gravity experiments and dealing with hilarious but
troublesome space tourists shipped aboard by the Russians. Space
Station SIM is a true 3-D construction SIM that encourages a player
to use their imagination and build thousands of different
configurations of the International Space Station (ISS). The Space
Act Agreement allows Vision Videogames a flow of information from,
and access to, NASA personnel so the company can gather information
to build their game. The assistance and support from NASA is
invaluable and the enthusiasm of NASA personnel has been great,
according to Bill Mueller, president of Vision Videogames. We
believe that one real day at NASA is more exciting than an
imaginary day anywhere else, we intend to bring to a whole
generation of young people, a sense of ownership in, and dedication
to NASA. |
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